МАСШТАБУВАННЯ VFX ЯК СПОСІБ ОПТИМІЗАЦІЇ В UNREAL ENGINE

Authors

Kharkiv National University of Radio Electronics
Kharkiv National University of Radio Electronics

Abstract

An important part of developing any visual effects in the media is their optimization. It is a key point, because optimization expresses the quality of the product, affects its perception and evaluation by the public. One of the most powerful ways to optimize visual effects in the Unreal Engine is through the scaling system. It allows you to flexibly cool down VFX depending on the distance to them or the load of systems. That reduces the load on the main engine processes which leads to better performance results.


Радіоелектроніка та молодь у XXI столітті. Т. 6 : Конференція "Інформаційні інтелектуальні системи": матеріали 28-го Міжнар. молодіж. форуму, 16–18 квітня 2024 р.

Pages

535-537

Published

December 12, 2024

Details about this monograph

ISBN-13 (15)

978-966-659-396-5